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0.0.1.50 - Download Windows Spacesim Client(5.54MB) in self extracting format Min System requirements:
Recommended System requirements:
Changelog: Client: 0.0.1.50 Added Proceduraly generated planets. Vastly improved error, reporting. Added Star System Nav gauge. Wide spread, engine structure improvements Client: 0.0.1.45 Added Station targeting and distance requirement for docking, Added normal maping, Changed text renderer, Minor fix to prediction calculations. Client: 0.0.1.40 Added Ammo for missiles, Added test for PS2.0, Optimised rendering, Many bugfixes. Client: 0.0.1.35 Added Vertex/Pixel shaders, Made custom shader for sun, Made custom shader for starbase. Client: 0.0.1.30 Added missiles, Added new star base model, Fixed targeted ship Shield/hull guage, Redesigned hud, Added help menu, Replaced 3 ships Client: 0.0.1.25 New explosion effect, New Thrusters upgrade, Added Ship to Ship collisions. Client: 0.0.1.20 Added account creation page, Added per ship thrust profiles. Client: 0.0.1.15 Added Pregame loader for setting d3d modes. Added mouse support to docking menus. Client: 0.0.1.10 Added Space limits to ships. Added mass to ships, Fixed network protocol bug affecting System sell menu. Added total space and free space display to system/tank menus, Fixed bug in Tank sell menu. Fixed conflicts beween mouse,keyboard and pilot assist modes. Client: 0.0.1.05 Added Basic AI routines, Adjusted server ping and lag compensation code. Added payment on destruction of AI. Added name of target to target display, Fixed minor graphics bug, tweaked hardpoint positions, added 35 elements to the commodity list, Added #spawn console command, Made menu backround darker. Client: 0.0.1.00 Replaced one ship model, Added one new shipm, Replaced commodity buy/sell menu, Added client/server ping timeout, Added 40 elements to the commodity list. Client: 0.0.0.95 Replaced two ship models, One properly textured. Replaced projectiles with partical effects. Added ship independant hardpoints. Client: 0.0.0.90 Added Weapon buying/selling, Added Turret buying/selling, Added Weapon and Turret mounting. Client: 0.0.0.85 Added 'power bars' to resource system, Added nav targeting, clamped target indicators to edge of screen. Client: 0.0.0.80 Replaced models with old content, replaced hud, Updated turret code to be way more accurate. removed old position/speed hud, added new target stat hud, added turret model that tracks target. Client: 0.0.0.75 Added ship 'leader' for showing where to correct your aim to hit a ship, changed star backround, Replaced 2 ships, removed hardcodeing for ships, added hud backrounds, replaced space station, added turret tracking code. Client: 0.0.0.70 Added ship explosion effect on death, Added Buying/selling ships and transfer to ships, fixed console bug. Client: 0.0.0.65 Fixed netcode and improved texture filtering. Client: 0.0.0.63 Added system sell menus. Client: 0.0.0.62 Added textureing to models! Replaced station model. Client: 0.0.0.61 Finished Convert System buying menu functionality. Client: 0.0.0.60 Altered Text size, added System Buy menu, added Ship Buy menu. Client: 0.0.0.58 Added proper ray/model collision detection for projectiles tweaked partical effects, added projectile collision effect. Client: 0.0.0.56 Restarted after long peroid of inactivity, Added partical effects, Fustrum culling, Vectorable thrust, overhauled D3D Init code. Client: 0.0.0.55 Added Commodity selling/buying, updated to D3D9 and fmod 3.70. Client: 0.0.0.54 Added 'sector' support and warping to new sectors, multiple planet textures, server now sends location of starbases and planets. commodity support allmost compleat. A more compleat change log is included in the game download.
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